Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts
Tuesday, 14 February 2012
Demo Station
This week was a small one for demos on PSN and Xbox Live, but here I will still give the my opinion on what dropped this week in this late edition of Demo Station.
Saturday, 4 February 2012
Demo Station
This week on Demo Station I look at the First Templar, Pixel Junk: Sidescroller and Under Seige. As if that wasn't enough for one week to follow up I am joined by Pixel Punk as we take on Syndicate's Co-op multiplayer, giving you two opinions for the price of one!
Thursday, 2 February 2012
The Infinite Stream 02/02/2012
The Infinite Stream is where we post about items that are news-worthy but not necessarily require their own full article. Check after the jump for news from 02/02/2012!
Saturday, 28 January 2012
Demo Station
This is a section of the site where we look at the demos that are made available during the PlayStation Network, Xbox Live Marketplace, Wii Shop and eShop updates from the previous week before singling out those worthy of praise or humiliation.
Thursday, 5 January 2012
XBLA Treasure! - Doritos Crash Course
Wednesday, 28 December 2011
Infinity Feed's Top Video Games of 2011
Those game making people outdid themselves this year, giving us so many amazing games to play. So we at InfinityFeed have all picked our favourites, and figured we would share our thoughts. See our picks after the jump!
Tuesday, 13 December 2011
A look at the 360 Avatar Marketplace
Today I'll be looking into a personal little gripe of mine, the Avatar Marketplace on the Xbox 360.
I guess you might say its a little geeky to care about my Xbox avatar but I see it as a fun little feature of the Xbox dashboard. However I also begrudge using Microsoft points to buy items or clothing for my little character when I can use them on a decent arcade title or expansion for a game.
| Game Styles on the marketplace |
I guess you might say its a little geeky to care about my Xbox avatar but I see it as a fun little feature of the Xbox dashboard. However I also begrudge using Microsoft points to buy items or clothing for my little character when I can use them on a decent arcade title or expansion for a game.
Friday, 2 December 2011
Marvel Double Shot: Captain America vs Thor
*Pixel Punk has signed in*
This entry will be a Marvel double shot of two video games based on Marvel films.
This entry will be a Marvel double shot of two video games based on Marvel films.
Now I can admit that a lot of movie based games have had a long history of being terrible.....couple that with the fact that SEGA haven't been at their best for a long time and there isn't much to get excited about!
I started playing Captain America first which I blasted through within a few sessions and then I moved onto Thor....for the life of me I wish I had done it the other way around.
Labels:
Captain America,
Comics,
Game,
Marvel,
Pixel Punk,
Reviews,
Thor,
Xbox 360
Battlefield 3 vs Modern Warfare 3
Battlefield 3 vs Modern Warfare 3
By Bieber
It's that time of year again when the latest batch of first person
shooters are released, just in time for the festive season. As usual there are
two main contenders, Activision's Modern Warfare 3 and EA's Battlefield 3.
These two titles have had massive advertising campaigns and boast a host of new
and improved features and gameplay but do they deliver? Well lets pit them both
against each other and see if we cannot separate the noob from the vet.
The single player experience of FPS's has been neglected of late in
favour of an enhanced multiplayer experience. Do either of these games break
the trend?
The Modern Warfare 3 campaign mode tries to be an epic action story but
ultimately fails to deliver. The game attempts to build tension through
different mission types and game play styles, but isn't at all engaging and I
found myself not caring about the fate of the characters. Activision tried to
make the player feel like a badass right out of a Schwarzenegger or Stallone
movie, but due the inept enemy AI most of the time the player is left feeling
more like Reb Brown.
The Battlefield 3 campaign mode on the other hand is much more engaging,
I found myself truly caring about the characters from the get go. The in
mission banter between NPC's allows you to get to know the characters, reminiscent
of the scene where Ripley meets Hicks and the rest of the marines in 'Aliens'
for the first time, leading you to actually care about your team when under
fire from the rather intelligent enemies. The gameplay is mixed up from time to
time allowing you to be an airplane gunner or driving a tank, this succeeds
where Modern Warfare 3 failed to deliver.
Modern Warfare 3's online experience is disappointing, feeling more like
an expansion pack for Modern Warfare 2. Some things have changed slightly, such
as the rewards system being split into offensive and defensive rewards, however
this doesn't offer much new over its predecessor. The survival mode is back,
sans-zombies. This time around the player is pitted against waves of
increasingly difficult enemies, similar to Gears of War's Horde mode. While
this is good it isn't anywhere near as ground breaking as the original Zombie Survival
mode.
Battlefield 3's multiplayer experience imposes a bigger emphasis on
working as a team opposed to running off on your own trying to be a hero. While
it does not have a plethora of extra modes the customisation options available
allowing for a more unique experience, keeping players engrossed and wanting to
play more to unlock new content. This feels like a totally new experience
rather than an expansion to previous content.
The graphics of Modern Warfare 3 are not much of a leap forward from its predecessor. The character models and environments still look great but the graphics fail when it comes to the backgrounds. This isn't so much of a problem when fully engaged in the action but once noticed it becomes hard to ignore, disengaging the player from the experience.
The graphics of Battlefield 3 are very detailed and compliment the intended game style very well. However this realistic approach can occasionally have a detrimental effect on game play as sections can sometimes become too dark to see the enemy. Despite this the game looks stunning and you may find yourself staring off into the distance.
In conclusion Battlefield 3 rules supreme over Modern Warfare 3. Whereas
the latter lacks in depth, graphics and innovative ideas, Battlefield 3
delivers in all these areas, only lacking the extra modes. Clearly InfinityFeed
recommends Battlefield 3 over its competitor as it is much greater value for
money, rather than feeling like a glorified expansion pack.
Labels:
Battlefield,
Game,
Modern Warfare,
PC,
PS3,
Reviews,
Xbox 360
Wednesday, 16 November 2011
Batman Arkham City Review
Batman: Arkham City is one of the most anticipated releases
of the pre-Christmas game surge due to hit the high streets around the world alongside
the Legend of Zelda: Skyward Sword, Uncharted 3: Drakes Deception and Elder
Scrolls V: Skyrim, to name but a few, all vying for shelf space it will take
something special to keep Arkham City’s disc spinning in your disc drive for
longer than a week.
Arkham City takes you, as Batman, and dumps you slap bang in
the middle of the newly created segregated portion of Gotham known as Arkham
City. At first this can be a little imposing as you get the sense of being
Batman, lost behind enemy lines where pretty much everyone wants your head.
Arkham City is very much a living, breathing city, albeit one based on the
incarceration of its inhabitants, with enemies and NPC’s reacting in different
ways to actions happening around them. I can recall once witnessing, whilst
perched atop a gargoyle naturally, two inmates exercising together, one doing
sit ups whilst the other held his feet down. Arkham City is as much of a
character in Batman: Arkham City as Rapture is in Bioshock, you get glimpses of
what the buildings were once used for (such as courthouses, theatres and steel
mills) when they still belonged in Gotham and you now know that they are filled
to the rafters with those for whom the prison was built.
Getting around Arkham City is one factor of the game where
the game falls flat. Commuting around in Grand Theft Auto (except for Grand
Theft Auto IV) was tolerable because it was interesting and ultimately fun as
the game allowed you to pull handbrake turns in a mule. In Arkham City
travelling around the city is far from fun, feeling more like a chore than anything
else. This can most probably be attributed to the size of the city and the lack
of motorised transport available to Batman resulting in any attempt to travel
across the city taking much longer than would be considered necessary.
Many of Batman’s rogue gallery are also present within the
city with my only criticism being that there are perhaps a few too many crammed
in when fewer, with acknowledging nods to others ala Arkham Asylum, would have
sufficed. Too often there was a feeling that the story was being disjointed and
split into very noticeable chapters where Arkham Asylum’s story flowed
believably between the chapters to the point where you didn’t notice that a new
member of the rogue gallery was the current focus of the plot, this lesson
seemingly forgotten between games.
Arkham City is a fantastic game packed to bursting point
with side missions, collectables and challenges to keep gamers occupied for
weeks, for those who are easily distracted (i.e. me!) hours will be spent doing
everything they can find to do before continuing with the next chapter in the
story. Even once completed there is a plethora of challenge modes, collectables
and side quests to do giving you plenty of bang for your buck. Visually it is
stunning, Arkham looks and feels like it could be a very real threat to those
who don the cowl unprepared for what lies ahead and this is further enhanced by
the accompanying audio and musical score to really hammer home Batman’s
feelings of apprehension.
Overall Arkham City is Arkham Asylum only bigger, better,
more polished and well deserving of the 9 out of 10 score I was going to give
it ... until I reached the ending. Like a good anecdote which should gradually
build into a joke deserving of the prolonged build up the game was building up
nicely only for the punch line to be forgotten to the disappointment of those
whom had been gripped only to be let down at the finale. The ending was such a
disappointment for me that I verbally exclaimed “WTF? Bullcrap!” and
immediately docked the game a review point for the ending. Petty? Maybe, but I
bought this game, played and loved every minute of it only for it to let me
down in the most epic of ways imaginable at the finish line.
Score: 8/10
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